Into the Abyss: 3D Character & Environment Animation

3D Tech Works

2025

Developed a 3D animated character and environment with a deep-sea diver theme, executing the full 3D animation pipeline, including concept development, modeling, texturing, rigging, and animation.

For this project, I created a character sitting against a window in a moving vehicle. An idea that led me to explore a deep-sea diver theme. I started by brainstorming the concept, then moved on to 3D modeling the character and environment.

Through this process, I tackled the fundamental stages of a 3D animation pipeline, including concept development, modeling, texturing, rigging, and animation.

See below for the full project breakdown.

Guidance by Professor Timothy Steele

For this project, I created a character sitting against a window in a moving vehicle. An idea that led me to explore a deep-sea diver theme. I started by brainstorming the concept, then moved on to 3D modeling the character and environment.

Through this process, I tackled the fundamental stages of a 3D animation pipeline, including concept development, modeling, texturing, rigging, and animation.

See below for the full project breakdown.

Guidance by Professor Timothy Steele